![]() ![]() The influences of Fallout in the plot and Dead Space in the gameplay are more than evident, but the end result has not been anywhere near as satisfactory. ![]() However, as in this case, sometimes many of these productions seem more concerned with copying successful mechanics and settings rather than creating something really interesting of their own. This is where AfterFall: Insanity must be located, a game that is part of the varied offer of survivals willing to contribute their grain of sand at a time when surrealism and eccentricity know no limits. And the rest have not only gotten into it, but have evolved the basic lines set by Alone In the Dark, mixing a gloomy setting with action, puzzles, a script and, above all, liters and liters of blood and guts. ![]() But now everything is different, some have become much more arcade and have lost some of their identity in pursuit of the general public. Except for the well-known Resident Evil and Silent Hill, no one dared with the genre.
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